﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace GSF
{
    public enum DameType { Fire, Ice, Lighting, Posion }
    public enum Shield { Heavy, Light, Invisible }
    public class Global
    {
        public static int SCREEN_HEIGHT;
        public static int SCREEN_WIDTH;
        public static float a;
        public static GraphicsDeviceManager GRAPHICS;
    }
}
